Oct 19, 2010, 05:42 PM // 17:42
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#41
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Academy Page
Join Date: Mar 2010
Location: [Abandoned acct]
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I dunno anymore. Either I need some coffee or I just don't have a strong enough opinion anymore.
The only thing I'm even jaded about is that Linsey said they'd get Codex matches working like Random Arenas... I could find the quote again too if I needed to... but then it never happened. So I really don't see how they have any chances of fixing scythes in a fair way (compared to 100b's), or make anything more rewarding without just adding new grinds, or how this embark beach place is going to be anything else except just another SPAM FEST of people shouting "LF 2 MONKS 2 GO"... I don't see it... And I don't think it matters anymore
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Oct 19, 2010, 06:20 PM // 18:20
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#42
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Unbridled Enthusiasm!
Join Date: Nov 2009
Location: EST
Guild: DPR
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Quote:
Originally Posted by chadS
What do you consider more important?
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The most popular format what ever that might be ofc. If GvG is the most popular format....by all means work more on it. If not then more attention should be devoted to the format that is.
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Oct 19, 2010, 06:31 PM // 18:31
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#43
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Lion's Arch Merchant
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Personally, I don't get all lathered up about their "broken promises" because I don't see them as promises. (Do they actually ever use the words "I promise"?)
I read their statements of "we are working on these features..." as "we intend to launch these features when they are ready..."
Yes, yes, I understand that others take these as promises, but I like my interpretation better. It leads to less heartbreak, and avoids that whole sense of entitlement. (They promised *me*, and they owe *me*...)
At least that's my take.
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Oct 19, 2010, 06:56 PM // 18:56
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#44
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Desert Nomad
Join Date: May 2005
Location: Calgary, Alberta, Canada
Profession: W/
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More promises, and nothing on that list is even "new" it is just "re-furbished" old content.
Changing an attribute a little bit, letting people use more heroes, these are not really new things, just slightly expanding on old stuff...
And to anyone who might think Embark Beach is "new", I bet $5 they will just stick it in the place that their failed attempt at a Xunlai Market / Auction house (2008) was not implemented: http://wiki.guildwars.com/wiki/Xunlai_Market
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Oct 19, 2010, 08:05 PM // 20:05
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#45
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Forge Runner
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Quote:
Originally Posted by Ariena Najea
I don't recall them ever giving a timeline on when updates would stop or slow when you bought the game, so perhaps you should have asked before buying if you except a non-monthly-fee game to keep pumping out new content for nothing after 5 years. Sure they have said they are looking at bimonthly updates, but honestly what we're getting is still great support for an old game.
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I never said anything about a timeline. I said that the pitch of Guild Wars was that it was a fully functional (And thus includes updates) MMO without monthly fees.
And how can you call this great support? I mean, yeah, the support could be worse (for example nothing at all), but this is simply the step above the worst support. When a support/dev team lies to the community, I simply can't grasp how you could even concider to call this great support.
I would want nothing more than for all the promised content to get implemented (mainly PvP), but the truth is that Anet is shit. Not once have to held up to their own deadlines, unless it was something trivial. (unworthy?) Every big announced update got delayed by atleast a month. Most didn't even get released at all, just saying.
If your view on the new management is still the one of: "Mah gawd Anet is so awesome", you really have been playing GW with tunnelvision over the past 5 years.
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Oct 19, 2010, 08:06 PM // 20:06
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#46
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Academy Page
Join Date: Mar 2010
Location: [Abandoned acct]
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Quote:
Originally Posted by Masmar
Guild wars...?
It's the highest tier of pvp
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So what's the incentives to do it then?
I've been playing this game since launch and I see no point to it anymore.
Does it give us a random Elite Tome everytime we do it? ... Lot of materials? More Storage? Full con sets? Multiple lockpicks? New things that actually make our Guild halls useful? Price discounts on anything? Reputation we can exchange universally in other parts of the game? Mini pet unlocks that are earned instead of based on a Chest roll? ...or anything for that matter we can atleast redeem for more HoM points? Market/Auction Advantages? ....what is the point??
Last edited by ilr; Oct 19, 2010 at 08:09 PM // 20:09..
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Oct 19, 2010, 08:11 PM // 20:11
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#47
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I'm the king
Join Date: Nov 2005
Location: Aussie Trolling Crew: Grand Phallus and Chairman Pro Tempore
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Quote:
Originally Posted by ilr
So what's the incentives to do it then?
I've been playing this game since launch and I see no point to it anymore.
Does it give us a random Elite Tome everytime we do it? ... Lot of materials? More Storage? Full con sets? Multiple lockpicks? New things that actually make our Guild halls useful? Price discounts on anything? Reputation we can exchange universally in other parts of the game? Mini pet unlocks that are earned instead of based on a Chest roll? ...or anything for that matter we can atleast redeem for more HoM points? Market/Auction Advantages? ....what is the point??
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Going up on a ladder. Ideally, real life cash tournaments but that's long past for this game.
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Oct 19, 2010, 08:14 PM // 20:14
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#48
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The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
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Quote:
Originally Posted by ilr
So what's the incentives to do it then?
I've been playing this game since launch and I see no point to it anymore.
Does it give us a random Elite Tome everytime we do it? ... Lot of materials? More Storage? Full con sets? Multiple lockpicks? New things that actually make our Guild halls useful? Price discounts on anything? Reputation we can exchange universally in other parts of the game? Mini pet unlocks that are earned instead of based on a Chest roll? ...or anything for that matter we can atleast redeem for more HoM points? Market/Auction Advantages? ....what is the point??
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Winning? Improving? Socializing?
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Oct 19, 2010, 11:09 PM // 23:09
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#49
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Lion's Arch Merchant
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Quote:
Originally Posted by a-kyle
every month was skill balances then it was every other month. now its what? when ever we feel like it? whats there excuse? "this inst wow, you don't pay so shut up and deal with it?" NO.
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Actually, yes.
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Oct 19, 2010, 11:15 PM // 23:15
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#50
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Ascalonian Squire
Join Date: Sep 2010
Guild: Disciples of the Blade
Profession: E/Mo
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I purchased this game what... 5 years ago? Whenever it released. I bought a handful of expansions here and there and some skills sets/xunlai panes.
Total cost? Prolly 1/10 of what I would have paid if this were a subscription based game. Truth of the matter is, if they quit updating tomorrow I wouldn't be the least bit butt hurt over it. The fact that the servers are still running when I'm not actually putting out a dime is plenty for me to be thankful for. Everything else is an added bonus
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Oct 19, 2010, 11:16 PM // 23:16
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#51
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Ascalonian Squire
Join Date: Sep 2010
Guild: Disciples of the Blade
Profession: E/Mo
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Quote:
Originally Posted by Ellix Cantero
Actually, yes.
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QFT. It is free. Focus the money they would have spent on staff to update every month onto filling "keep GW open for another year" fund. :-P
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Oct 19, 2010, 11:48 PM // 23:48
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#52
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Wilds Pathfinder
Join Date: May 2008
Location: UR MOM LOL
Guild: ATTACK OF THE KILLER TOMATOES
Profession: A/
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honestly i'd rather just pay monthly for guild wars and get some decent updates
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Oct 20, 2010, 12:27 AM // 00:27
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#53
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Ascalonian Squire
Join Date: Sep 2010
Guild: Disciples of the Blade
Profession: E/Mo
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Quote:
Originally Posted by ruk1a
honestly i'd rather just pay monthly for guild wars and get some decent updates
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heh careful what you wish for. I'd hate to see them adopt a new business model for GW2. Those of us broke college students would be in a world of hurt.
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